Subsurface Games
Survive - $19.95
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  • Discounted Pre-Alpha Price of $19.95
  • Early Access to the Multiplayer Beta
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  • DRM Free Download
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Development Log
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Planned Survive Features
  • Unlimited Procedural World -Rich procedurally generated world full of cities and lush wilderness areas that goes on forever in all directions so you will never get tired playing the same map over and over.
  • Procedural Buildings -Procedurally generated building layouts and loot placement so no two buildings are ever alike.
  • Enter Every Building in the Game - Because the entire world and every building is procedurally generated you can go inside and find useful items in every building in the game. No more walking into a door just to be disappointed that you can't go inside.
  • Multiplayer -Full multiplayer experience. Play with a group of friends on a private server without having to set up and pay for a server or play on big multiplayer servers with at least 32 players(this player limit will most likely go up and will depend on testing)
  • Survivor NPCs -Dynamic and intelligent survivor NPC's that add a deep layer of crazy emergent gameplay and immersion.
  • Barricading and Traps-Dynamic barricading and trap system that let's you turn any building or small town into a deadly fortress.
  • Player Customization and Advancement - Player stats and skills that you can customize when creating a new character by deciding what your character did before the apocalypse. You can then level up these skills and stats by using them and learn new skills by finding books or having other players teach you.
  • Dynamic Apocalypse Start Time-You can start the game any time after or before the start of the zombie apocalypse. Experience the chaos at the start of the outbreak or brave the scarcity many years after it.
  • Crafting -Dynamic crafting system where you can combine things you find all around the world in intuitive ways to create the things you will need to Survive.
  • Vehicles -There are Land, Air, and Sea vehicles of all sorts so you can efficiently move throughout the unlimited world.
  • Smooth and Polished Combat -Very fluid and smooth zombie killing combat. With the solid gun handling and dynamic melee system the experience of killing zombies will be extremely satisfying.
  • Dynamic Inventory System-Hybrid inventory system where you can store things In a more classic inventory system UI and physically store your stuff in the actual world. Then for example you could physically put all your stuff in the back of a truck and drive to a new city if you wanted to.
Update Schedule
  • Next Update: Pre-Alpha 4 - New zombie in game, zombie attack animations, hit reactions, bloody decals, improved blood particle effects, and improved zombie sounds.
  • Pre-Alpha 5 - House generation, loot placement, and inventory system.
  • Pre-Alpha 6 - Neighborhood layouts and deferred decal road system.
  • Alpha 1 - Improved house generation, fences, sidewalks, more loot, and barricading.
  • Alpha 2 - Multiplayer Beta, limited release of initial multiplayer to early supporters.
  • Alpha 3 - Multiplayer for everyone.
  • Alpha 4 and on - To be decided